The Avegant Glyph isnot a virtual world headset . It ’s not pretending to be anOCULUS KILLER!!!or anything like that . But it does include two thought that could make VR headset way , right smart well .

First , let me ill-use back a sec . If the Avegant Glyph is n’t a VR headset , why the heck is it on my cheek here at CES ? Well , that ’s because it ’s a wearable three-D HDTV kind of likethe one you might have attend from Sony . Instead of transporting you to a virtual world , they show you the equivalent weight of a motion-picture show theatre filmdom from the perfect seat in the nitty-gritty row .

Only rather of looking likesomething out of Nipponese anime , the Glyph look like a couple of stylish , high - calibre pumped up earphone . Which gain sentience , because that ’s exactly what they are . practice ’em like headphones most of the prison term — people will assume you ’re just wearing some Beats knockoff — then pull the stripe down over your optic once you ’re seat on the plane and no longer give a crap what other people recollect .

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That ’s an theme that I ’d care to see VR headset ( and other habiliment ! ) steal . Also , it ’s worth noting that the Glyph has a built - in battery well for about 3 - 4 hour of telecasting or two days of audio on a charge , according to the troupe .

I should caveat that the Glyph is n’t a fashionable , high - quality headset yet , though . This is what it looks like mighty now :

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But that brings me to the second matter Avegant does so well , the reason the optics can fit into a headband to get with . rather of using a big LCD or OLED sieve , or even some microdisplays like the Sony headset , the Avegant uses digital lightheaded projection . It bounces luminosity mightily off an regalia of two million micromirrors , flop onto your retina . So instead of expect at exaggerated pixel on a screen just column inch in front of your face , you ’re essentially just get word weak .

When I tried the prototype , I by all odds noticed some issuing — the Negro looked a bit grey , and there was some weird artifacting the company chalked up to firmware — but the images were bright , fairly clear , and did n’t give me any asthenopia . The lenses are super leisurely to set to your heart , too , with main controls for direction and position for each eye .

The openhanded problem is ergonomics — how do headphones stay on your pass if the headband is over your eyes?—but founder and chief scheme officer Ed Tang explained that not only will the concluding reading be light ( 400 gram vs. 600 grams ) but also have the weightiness careen back towards the earpieces . The dance band will be adjustable so you’re able to increase the amount of tension . Plus , the company ’s looking into maybe adding an additional strap to be safe .

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I just do n’t understand why Avegant is n’t go after practical reality if they ’ve already issue forth this far . When I demand , Tang secernate me the engineering science ’s definitely capable of a wide subject field of view , but he just does n’t opine there ’s enough VR substance out there yet . He ’s plan to embark the net Glyph this fall for $ 600 , potentially before VR even has a probability to become a commercial-grade success .

“ When VR does take off , we ’ll be ready for that as well . ” [ Avegant ]

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